AI Insights · Timothy · January 2022
Top 5 Basketball Games in Norway Q4 2021: Unified Platform Performance
Explore the performance trends of the top five basketball game apps in Norway during Q4 2021, including downloads, revenue, and active users.
In Norway, the fourth quarter of 2021 saw notable trends in the performance of the top five basketball game apps on a unified platform. Data from Sensor Tower reveals insights into weekly downloads, revenue, and active user metrics for these popular games.
NBA 2K Mobile Basketball Game demonstrated fluctuating weekly revenue, peaking at around $1.3K in mid-October. Weekly downloads varied, with a high of 707 in early October, while weekly active users ranged from 837 at the start of the quarter to 815 by the end.
Basketball Arena - Sports Game showed a consistent increase in weekly active users, reaching 3.7K in mid-December. Weekly downloads saw a significant spike, peaking at 1.6K in early December. Revenue trends were steady, with a peak of $320 in mid-October.
Basketball Stars™: Multiplayer experienced a gradual increase in weekly active users, reaching 1.7K by the end of November. Weekly downloads peaked at 510 in late November, while revenue saw moderate fluctuations, peaking at $207 in the final week of December.
NBA SuperCard Basketball Game exhibited a modest rise in weekly active users, with a peak of 83 in mid-December. Weekly downloads remained low but peaked at 47 in the same period. Revenue saw a significant increase, reaching $245 in the last week of December.
NBA LIVE Mobile Basketball maintained a steady number of weekly active users, peaking at 3.6K in early October. Weekly downloads were relatively stable, peaking at 205 in mid-November, while revenue showed a gradual increase, peaking at $166 in the third week of December.
For more detailed insights, visit Sensor Tower.